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Made with Seedream 5.0 Pro ยท CC0 ยท 4 Sept 2026
Generated from: Retro 16-bit pixel-art sprite sheet of a rugged gothic-renaissance crossbow hunter named THOMAS: sturdy man, earthy hunter gear, muted teal-green tunic and trousers, dark forest-green hooded cloak over shoulders, antique-gold buckles and trim, hood down with short hair and stubble, steel crossbow slung across his back, leather gloves and boots. Crisp pixel art, hard edges, no anti-aliasing, limited palette, clean dark outlines, readable silhouette, arms and legs clearly separated. Same character, same costume, same colors, same height in every cell. Full body side view facing right, centered in each cell, consistent baseline. PUNCH animation: 8 keyframes of a fast forward punch with a gloved fist, windup, extended strike, retract to guard. Layout: 4 columns x 2 rows, 8 equal cells, one frame per cell, order left-to-right then top-to-bottom, even gaps, no overlap. Solid flat bright magenta background, no gradient, no shadow, no floor, no text, no labels, no borders, no UI.
Creator
nicolas barnier
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