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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Top-down bird's-eye view of a dense underground maze arena with thick stone-like dark walls outlined in dim blue neon, many small enclosed rooms connected by narrow single-file corridors, golden pellet dots scattered on dark floors, heavy shadow pools in dead ends, four ghost figures lurking in separate chambers, claustrophobic layout with minimal open space, stylised 3D neon glow rendering, dark charcoal and muted blue palette with faint gold pellet glow Drawn in this game's art direction: Stylised 3D render, semi-realistic surfaces with smooth plastic and metallic materials, strong neon emission lighting with bloom and glow effects, deep dark backgrounds with vivid electric blue cyan yellow and pink accent colours, cinematic low-angle or top-down camera, sharp clean geometry with glowing edge highlights, overall mood of a glowing arcade cabinet brought into three dimensions Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
ابوالفضل رمضانیان
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