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Made with Nano Banana 2 Lite · CC0 · 12 Oct 2026
Generated from: Full body portrait of a teenage girl around sixteen, standing with one fist raised, on a plain pale green background. She wears a bright yellow rain jacket, worn jeans patched at the knees, and canvas sneakers. A reusable water bottle hangs from her backpack strap and a small air-quality sensor device clips to her jacket pocket. Her hair is in two puffs. Signature colours: bright yellow jacket, mid-blue jeans, warm dark brown skin. Her expression is fierce and energetic. Strong readable silhouette, full body visible from head to toe, realistic proportions. Drawn in this game's art direction: Stylised high-detail 3D render, semi-realistic tycoon aesthetic similar to Two Point Hospital or PC Building Simulator, clean geometry with readable building silhouettes, physically based materials with matte surfaces and subtle specularity on glass and metal rooftops, soft directional sunlight with atmospheric haze that visually shifts from amber-brown smog to clean blue sky depending on air quality, top-down isometric camera slightly tilted at around 45 degrees, palette shifts from desaturated grey-brown-amber for polluted states to saturated teal-blue-green-white for clean states, rich shadow detail, no flat cartoon outlines, medium depth of field keeping the city grid sharp Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
P6B19張洺翰
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