Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: a scene from a small video game about: Juego 3D en un monasterio medievall, vista cenital top-down. 1) Cámara 3D posicionada directamente sobre el jugador (ej. Y=12, X=0, Z=0) mirando hacia abajo (rotación pitch ~80° u Orthographic 3D) con seguimiento suave (top-down camera follow). 2) Personaje 3D: monje con túnica llamado Frai Mateo (mesh/modelo 3D). Con Rigidbody 3D y Capsule Collider 3D, y controles de movimiento de 8 direcciones sobre el plano XZ (WASD/flechas). 3) Iluminación y sombras: luces 3D (Point/Spot lights) fijas colocadas en antorchas y velas, proyectando sombras en tiempo real sobre los modelos 3D del suelo y las paredes.. Moment 1 of 3 of the first minute of play: the player arrives. Drawn as a rough storyboard sketch: grey pencil and marker on white paper, one accent colour, loose flat shapes, no shading detail, no background clutter. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Botas Chun
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.