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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: Keep this exact scene, pose and drawing style: a loose hand-drawn ink sketch on paper with soft grey and blue washes inside a thin hand-drawn border, side-view platformer layout, the same tall thin player with short hair, round glasses, cigarette, white tank top and black shoulder tattoo, lunging forward with a ping pong paddle toward the small shy cookie creature on a low ledge, the same big round cookie on the cracked stone ledge at the upper right, palm trees and umbrella pines, green lawns, low hedges. Now rebuild the square: the stone benches are no longer separate — they are all joined into one continuous long block of pale grey stone running around the plaza edge, low and blocky with a flat top and solid side, reading like a single readable ledge a player can stand on and hop along. Keep that ledge the same height all the way round, with small square supports underneath. Set a few small palms and trimmed trees right above and beside the joined bench-line, so trunks rise behind it and a couple of canopies lean over it. The plaza itself is sunk slightly into the ground, only a little: one or two shallow low steps run down from the lawn level onto the paved plaza of big light grey slabs, so the square reads as a shallow sunken bowl, not a deep pit. Fountain off to one side, same layout otherwise. Everything stays simple, flat and readable with thin outlines and a few soft washes, like a quick idea sketch for a small game. No text or interface anywhere.
Creator
jouvanne mountaindew
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