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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: A 16-bit pixel art side-view scene of the same room as the source image, redrawn as the environment of a small pixel-art game. Underground containment lab: dark steel walls and riveted panels, glowing blue coolant pipes running along the ceiling and wall, a giant cracked and shattered glass capsule standing empty on its low metal base at the left, cryogenic fluid pooling and dripping across the metal floor grate, low mist and steam drifting near the ground. Red and blue alarm lights blink on the far wall. Cold dark palette of steel grey, teal and signal red with pixel dithering. Keep the source camera framing: flat side-on in-game view, simple readable shapes, few flat materials, chunky pixels, no text, no UI, no characters.
Creator
andrew santos
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