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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: Keep the same painted gouache rendering, palette and high angled game-camera view as the source image, but change the scene: this is now a small airplane crash site high in the mountains, the place where the colony begins. Show a broken lightweight aircraft fuselage lying tilted among a stand of simple pine trees and rounded grey boulders, one torn wing resting in the grass, a scatter of plain wooden crates and cases, two or three small canvas tents and a tiny campfire, with a handful of small round-headed worker figures in flat clothing clearing a dirt patch of ground. Steep simple mountain ridges and a few flat clouds close off the background. Matte flat surfaces, broad soft brush strokes, simple readable shapes and clear silhouettes, muted greens, warm ochre, slate blue and pale sky. Plain even daylight, no dramatic or cinematic lighting. The whole thing must look like an in-game screenshot of a very small colony simulation built in a game engine in a few days, not key art. Everything original; no text, UI, HUD, logos or editor screens.
Creator
L Johnson
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