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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: A flat 2D city map of this fictional desert casino city, viewed from directly overhead: the camera looks straight down, no tilt, no isometric angle, no perspective, no 3D building sides. Everything is flat shapes on one plane, like a printed city map or a classic top-down driving game's terrain screen. Grey and tan blocks for buildings and lots, pale sand-coloured lines for the street grid, teal for the curling river, faint beige desert with a few contour lines at the left edge, a small roundabout, a rail line crossing lower right. Simple readable shapes, few flat materials, two or three flat colours, crisp clean edges, no shading, no shadows. No text, labels, icons, arrows, markers, UI, HUD or borders anywhere.
Creator
Pop123 Io
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