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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: In-game third-person camera view of an original low-poly video game city that stands in for New York: a wide rooftop panorama across a dense skyline of simple blocky towers, water towers, waterway bridges and a grid of streets far below, with a few distinct readable neighbourhoods hinted in the distance (a cluster of tall towers, a green park square, a bridge over water, low brick rows). Chunky low-poly geometry, flat untextured materials, few colours — deep dusk blue towers, warm amber window dots, teal water, one orange accent. Clear silhouettes, simple readable shapes, soft flat lighting with no cinematic effects. Keep the same simple toy-like game-engine look as the source interior, but pull the camera out to open sky. No characters, no text, no UI, no logos.
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user_e414b8b1
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