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Made with Nano Banana 2 Lite ยท CC0 ยท 2 Oct 2026
Generated from: The main place of a scene from a small video game about: Create a mobile game roguelike random generation that have player trying to escape endless curse mansion that want to turn player no matter size to be a big baby with trap, and this have health systems with food,thrist,bladder,bowel, being more of stealth since you cant harm ghost, aswell their being trap that includes bondage,lock mitten,booties,chasity cage,butt plug,vibrator,lock crib,fill bladder,fill bowel, and many other trap aswell as being able to customize yourself in very baby clothing can be a sissy,girly,boy clothing, aswell as diaper that each different type, pull up being lowest aborsbness,cloth diaper being washable,regular diaper being able to hold more than pullup,and thick diaper the tier goes on and on, seen the way the game camera sees it. Drawn as a rough storyboard sketch: grey pencil and marker on white paper, one accent colour, loose flat shapes, no shading detail, no background clutter. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
giovanny cancel
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