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Made with Nano Banana 2 Lite · CC0 · 12 Oct 2026
Generated from: Full body portrait of a stocky older man in his late fifties, standing arms crossed, on a plain warm beige background. He wears a worn orange high-visibility vest over a grey flannel shirt, heavy work trousers, and steel-capped boots. A battered hard hat is tucked under one arm. His face has deep lines and a short salt-and-pepper beard. Signature colours: orange vest, grey shirt, slate blue hard hat. One hand grips a wrench. His posture is solid and guarded. Strong readable silhouette, full body visible from head to toe, realistic proportions. Drawn in this game's art direction: Stylised high-detail 3D render, semi-realistic tycoon aesthetic similar to Two Point Hospital or PC Building Simulator, clean geometry with readable building silhouettes, physically based materials with matte surfaces and subtle specularity on glass and metal rooftops, soft directional sunlight with atmospheric haze that visually shifts from amber-brown smog to clean blue sky depending on air quality, top-down isometric camera slightly tilted at around 45 degrees, palette shifts from desaturated grey-brown-amber for polluted states to saturated teal-blue-green-white for clean states, rich shadow detail, no flat cartoon outlines, medium depth of field keeping the city grid sharp Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
P6B19張洺翰
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