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Made with Nano Banana 2 Lite ยท CC0 ยท 14 Oct 2026
Generated from: Full body character on a plain white background, medium height humanoid figure in a crisp white button-up shirt and dark trousers, holding a clipboard and pen, wearing round glasses, grey skin tone, stern frowning expression, neat short hair, badge on chest with no readable text, signature colors white and dark grey, strong upright silhouette Drawn in this game's art direction: Stylised 3D render, semi-realistic Pixar-adjacent quality, smooth plastic and metal materials with subtle subsurface on skin tones, warm restaurant interior lighting with strong fluorescent overhead fill and orange glow accents from cooking surfaces, slightly wide-angle lens feel, rich saturated palette of yellows reds and teals, clean sharp geometry with tactile surface detail Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Aghom Polk
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