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Made with Nano Banana 2 Lite ยท CC0 ยท 11 Oct 2026
Generated from: Single blocky pixel art hockey player character, full body on plain white background, broad stocky frame in dark charcoal and red jersey, oversized shoulder pads, heavy helmet with cage visor, holding a thick stick low, strong wide-legged stance silhouette, signature detail of a taped-up stick blade and scuffed gloves Drawn in this game's art direction: 3D top-down pixel art, chunky voxel-influenced sprites, vibrant saturated palette, crisp hard-edged shadows, bright even arena lighting with subtle warm fill, clean overhead camera with slight isometric tilt, bold two-to-three colour characters and environments, retro arcade energy Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Jake
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