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Made with Nano Banana 2 Lite ยท CC0 ยท 13 Oct 2026
Generated from: A 2D cartoon restaurant kitchen layout seen from a straight-on side view as the playable game camera, pastel yellow tiled walls, a long service counter stretching across the lower third of the frame acting as the main play surface, four cooking stations evenly spaced along it each with a different appliance, a refrigerator on the far left and a serving window on the far right, a row of dining stools in the very foreground where cat customers sit, open shelves above the counter holding ingredient jars and pots, warm pendant lighting overhead, clean uncluttered floor space between stations for the player character to run, thick brown outlines, hand-drawn vector illustration, palette of butter yellow coral mint and cream Drawn in this game's art direction: Clean 2D hand-drawn vector illustration, cartoon stylised, thick brown outlines on all elements, soft cel-shaded fills with no gradients, warm pastel palette of peach coral mint butter-yellow lavender and cream, cheerful even ambient lighting with warm accent glows from lamps and ovens, straight-on orthographic side-view camera, crisp and readable at small sizes, Stardew Valley cosy warmth translated into a flat vector cartoon language Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Ashton Westberry
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