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Made with Nano Banana 2 Lite ยท CC0 ยท 2 Oct 2026
Generated from: The pitch layout seen from the game's behind-the-player camera: flat green grass with faint mown stripes, white touchlines and a penalty box, a goal with net at the far end, low simple tiered stands along both sides, two floodlight towers, open space at the near end for the player's team to build from, flat even lighting, simple readable shapes, no text, no interface elements. Drawn as a rough storyboard sketch: grey pencil and marker on white paper, one accent colour, loose flat shapes, no shading detail, no background clutter. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Ahmed Money
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