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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Top-down bird's-eye view of a symmetrical rectangular neon maze arena, thick blue glowing walls forming classic grid corridors and intersections, small golden pellet dots filling the corridor floors in neat rows, two tunnel openings on the left and right edges glowing brighter blue, four coloured ghost figures visible at different corners of the maze in red pink cyan and orange, dark black floor between walls, stylised 3D neon glow rendering, deep navy and electric blue palette with golden pellet accents Drawn in this game's art direction: Stylised 3D render, semi-realistic surfaces with smooth plastic and metallic materials, strong neon emission lighting with bloom and glow effects, deep dark backgrounds with vivid electric blue cyan yellow and pink accent colours, cinematic low-angle or top-down camera, sharp clean geometry with glowing edge highlights, overall mood of a glowing arcade cabinet brought into three dimensions Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
ابوالفضل رمضانیان
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