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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: a scene from a small video game about: Jogo de mundo aberto numa floresta vasta com rio, cachoeira, montanhas, pedras e enormes variações de plantas (grama, flores, folhas). Animais selvagens: onça-pintada, tigre, jaguar, leopardo, leão, serpentes; rio com peixes, piranhas e crocodilos; macacos nas árvores e pássaros voando. O jogador pode caminhar por cima da floresta e por dentro dela, coletar recursos naturais (madeira, pedra, folhas) para construir objetos como uma casa ou uma pequena barraca, e pegar água para beber. O personagem tem vida, sede, fome, insolação, se fere e pode morrer se o ferimento for grave causado pelos animais. Objetivo: construir na floresta, explorar/passear e, para se defender, construir armas e lutar contra os animais.. Moment 2 of 3 of the first minute of play: the main challenge. Drawn as a rough storyboard sketch: grey pencil and marker on white paper, one accent colour, loose flat shapes, no shading detail, no background clutter. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Cicero Humberto Maciel Batista
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