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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: Top-down view of a black arena filled with white rectangular wall fragments arranged in loose clusters creating narrow corridors and blind corners, a white glowing circle safe zone at the center, open gaps between wall groups where enemies could approach, geometric shapes only, strictly black and white, no color. Drawn in this game's art direction: Minimal flat vector, top-down 2D, pure geometric shapes with no gradients except stark white glows on black, hard-edged silhouettes, dramatic high-contrast spotlight lighting, strictly black and white palette with no other hues, clean digital render. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Smart Gamer AU
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