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Made with Nano Banana 2 Lite ยท CC0 ยท 15 Oct 2026
Generated from: Full body portrait of a lean wiry soldier in close-fitting tactical bodysuit with a hooded balaclava and twin holstered pistols at each hip, crouched in a ready sprint pose, signature colors matte black and electric teal, sharp angular silhouette, plain dark background, dramatic side rim lighting Drawn in this game's art direction: Stylised photoreal 3D rendering, grounded and gritty with exaggerated muscle and armor mass, hard-surface materials with scuffs scratches and worn metal, cinematic directional lighting with sharp high-contrast shadows and hot white spotlights, dark desaturated palette of gunmetal grey charcoal and concrete broken by sharp accent colours, close punchy camera angles with slight wide-lens distortion, no motion smoothing, raw and brutal mood Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Maarten Follaets
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