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Made with Grok Imagine · CC0 · 11 Oct 2026
Generated from: A single isolated 2D pixel art sprite of a gothic exit portal in side view: a narrow arched stone doorway built from dark blue-gray #232C3B blocks with a chipped carved frame, the inside of the arch filled with deep black #0B1018 and a faint warm amber #E8A145 light bleeding up from the bottom of the opening, one small lit amber rune stone above the arch, the whole prop about 62 pixels tall and 52 pixels wide, very simple, only five shades, large hard-edged square pixels. Isolated on a plain flat solid light gray #C8C8C8 background, no glow halo, no cast shadow, no ground, no text, no border. 16-bit retro pixel art, SNES-era game asset, crisp hard-edged square pixels, absolutely no antialiasing, no blur, no gradients, no smooth shading, no photorealism, no 3D render, limited palette, chunky blocky shading with a few dithered steps, gothic bleak dark-fantasy mood, palette strictly dark blue-gray stone (deep shadow #0B1018, #1C2431, #2A3442, #39465C, cool rim light #6E7E9A) with rare warm amber-orange torchlight (#E8A145, #D2621F, #FFD68A), strong light-to-shadow contrast.
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Котость
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