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Made with Nano Banana 2 Lite ยท CC0 ยท 11 Oct 2026
Generated from: A side-scrolling 2D pixel art fighting stage set on a wide urban rooftop at dusk, flat floor with low vent structures and water towers as obstacles, city skyline silhouette in the background, orange and purple gradient sky, atmospheric depth layers, game camera side view Drawn in this game's art direction: 16-bit pixel art, high-contrast stylised sprites, chunky clean pixels, bold black outlines, limited vibrant palette inspired by early 90s arcade fighters, dynamic dramatic lighting with strong rim light and vivid hit-flash colours, side-view 2D camera, rich parallax background layers, deep saturated tones with punchy accent highlights Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
luis 1213
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