
Made with Grok Imagine · CC0 · 31 Aug 2026
Generated from: Original game-ready 2D PNG tower-defense board texture, exact final canvas 896 x 1280, strict 7:10 composition. Pure orthographic top-down view looking straight down, no perspective. A rectangular board slab fills the entire image edge to edge from X=0..7 and Z=0..10, with no margin, background, side edge, frame, vignette, or border. Draw one single continuous serpentine path as one connected shape with rounded corners, width exactly 0.9 units, centered on this exact full 8-point polyline in order: (7.0,0.5) -> (0.5,0.5) -> (0.5,3.5) -> (6.5,3.5) -> (6.5,6.5) -> (0.5,6.5) -> (0.5,9.5) -> (7.0,9.5). The path enters from the right edge near the top and exits from the right edge near the bottom, forming three horizontal bands connected by vertical turns. Path is visibly recessed 0.12 units below the terrain, with clean thick side walls and strong directional shadow showing the depression. Terrain: dark violet volcanic ash and cool basalt, large clean toy-like volumes, sparse broad cracks, no grain or microdetail. Path: very pale worn fitted stone slabs, dramatically lighter than the terrain. Only a few extremely subtle dim orange ember glows inside occasional cracks, never bright glowing veins. Lighting: one directional light from upper left plus soft fill, crisp readable shadows. No rocks, obstacles, buildings, props, text, labels, icons, drawn grid, decorations, fog, bloom, sparks, or glare. Graphic, sober, legible at thumbnail size, path is the dominant visual information. Preserve the complete eight-point route and exact relative proportions; do not reinterpret it as separate segments. Public asset.
Creator
Rubén Teijeiro
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