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Made with text-to-3d ยท CC0 ยท 28 Aug 2026
Generated from prompt: A premium real-time 3D modular destruction kit for an original high-octane supercar racing game, presented as a clean organized prop set with separate clearly spaced pieces and no ground base: intact and cracked concrete jersey barriers, bent metal guardrail segments with detachable posts, stacked racing tires, orange traffic cones, a lightweight sponsor-style billboard with blank panels and a snapped support, a slim streetlight pole with a broken lamp head, portable race fencing, sandbags, a damaged road sign, scattered impact debris chunks, and a compact pile of shattered barrier fragments. Include readable intact and damaged silhouettes with breakable seams, fracture lines, separated debris pieces, and simple collision-friendly proportions. Stylized realistic PBR, premium arcade-racing look, charcoal concrete, galvanized metal, safety orange, cyan and amber accent lights, grime and road wear, optimized low-to-mid poly real-time game assets, clean UVs, centered pivots, Y-up, no cars, no logos, no readable
Creator
Elvin MASENGEsho
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