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Made with Grok Imagine ยท CC0 ยท 11 Sept 2026
Generated from: Pixel art sprite of ONE wide apartment block facade for a 2D side-scrolling game, viewed straight-on, portrait orientation, the building body filling almost the entire canvas edge to edge with only a thin uniform margin around it. Drawn building width about 270 px for 480 px height (aspect about 0.56, broad and blocky, NOT a thin needle tower). Content: a broad brick apartment block whose ground floor is a shop with a striped RED and cream awning and large warmly lit shop windows; above are three or four floors of repeated apartment windows, a mix of warm lit amber and dark unlit, several small balconies with railings, laundry lines with small pale sheets strung between balconies, one zigzag fire escape, a couple of wall AC units and a drainpipe. Art direction: melancholic pixel-art urban-decay film noir with subtle cyberpunk, the brightest most saturated district. Hard pixel edges, chunky visible pixels, NO anti-aliasing, NO soft gradients, NO blur, limited flat-color palette, strong dark outlines. Palette: wall #1c1e24, floor #2c2f36, accent blue #4a6fa5, magenta #ff2fb0, cyan #22e0ff, violet #8a3ffc, warm window light #ffb45a, awning red #c0392b, brick brown #5a3a34. CRITICAL: the whole background is a perfectly flat uniform PURE GREEN #00FF00 screen with no gradient, no noise, no texture, kept to a thin margin of roughly 4 percent of the canvas; and there must be NO green, teal or green-tinted pixels anywhere in the building itself. Absolutely no text, no letters, no numbers, no words anywhere - evoke any signage only with abstract glowing rectangles and bars. No people, no characters, no sky, no clouds, no street. Only a thin dark shadow band at the very bottom edge of the building.
Creator
Rizki dwi
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