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Made with Grok Imagine · CC0 · 1 Oct 2026
Generated from: Pixel art sprite sheet, exactly one horizontal row of 6 evenly spaced frames of the same running astronaut character, on a fully transparent background (PNG with alpha, no background colour, no ground, no shadow). 1280x720 canvas: six frames each about 136 pixels wide and 180 pixels tall, with clear transparent gaps between them, frame left edges near x = 50, 257, 464, 670, 876, 1083, frame top near y = 258. The character is a chunky retro pixel-art astronaut in a white and light-blue spacesuit with a dark navy 1-pixel outline, rounded helmet with a dark visor, about 153 pixels tall, standing side-on FACING RIGHT, feet at the bottom of each frame. Six CLEARLY DIFFERENT frames of a running cycle with legs wide apart and swinging: frame 1 contact, front leg straight forward and back leg straight behind so the feet are far apart; frame 2 absorb, front knee bent under the body and back leg folding; frame 3 push-off, back leg straight and extended behind and front knee driving up high; frame 4 airborne scissor, front knee high and back leg trailing; frame 5 contact with the OTHER leg forward, mirror of frame 1; frame 6 push-off with the other leg extended back, mirror of frame 3. Torso leans slightly forward, arms bent at the elbow swinging opposite to the legs. The two legs must be widely separated in every frame with a big gap between the thighs, never merged into one standing pose, and no two frames identical. Feet stay at the same height in all six frames. Flat cel-shaded pixel-art shading, no anti-aliasing, no grid lines, no text, no numbers, no borders.
Creator
Mikael Thorén
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