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Made with Grok Imagine ยท CC0 ยท 14 Oct 2026
Generated from: Single character game sprite, one figure only, side view, full body head to toe, facing RIGHT in profile, horizontally centred in the frame, body occupying the same vertical band as a standing pose with the lowest point of the figure at the bottom centre of the frame, no ground shadow, no prop, no environment, no other characters, no panel or border, no text. CHARACTER: an anthro rodent spy woman (rat/mouse), grey fur, black ears with orange tips, hot orange swept-back hair, black goggles with an orange lens band pushed up on her brow, sleek dark purple-black tactical bodysuit with a faint teal sheen, long pink segmented tail, a glowing red energy blade in her hand. Confident, dangerous, sleek. Clean cel-shaded vector-like game art, crisp readable silhouette, simplified shapes, minimal detail, no gore. POSE: airborne falling pose, legs slightly apart and bent under her, arms out to the sides for balance, torso upright, ears and hair pushed upward, blade angled back, tail trailing upward behind her. Same character size and same camera as the standing idle pose of this set. FRAMING LOCK: same character height, same body scale and same vertical band as the standing idle pose, small even margin above the head and below the body. Flat uniform solid light grey (#E6E6E6) background filling every empty area edge to edge, no gradient, no texture, no cast shadow on the background.
Creator
Quinn Yah
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