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Made with text-to-3d ยท CC0 ยท 21 Sept 2026
Generated from prompt: A small dim enclosed cave room built from flat, irregular slate-like stones, with a single wide open entrance seamlessly continuing into a natural rough rocky cave tunnel. Game-ready environment diorama, one connected modular interior piece, readable entrance silhouette, uneven stone floor, layered flat-stone walls and ceiling, jagged raw rock transition around the tunnel, subdued cool gray-brown palette, damp mineral variation, soft ambient occlusion, no props, no furniture, no torches, no characters, no exterior landscape, optimized mid-poly geometry, PBR materials, centered composition.
Creator
Xavier Paradis
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