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Made with Grok Imagine · CC0 · 4 Sept 2026
Generated from: One complete retro 16-bit pixel art enemy sprite sheet, single image, original design: a skeleton warrior enemy holding a straight sword in one hand and a round shield with iron rim in the other, glowing red eyes, tattered leather straps on bone body, facing right as the base direction. The sheet is a clean even grid of equal-size frames arranged as 3 horizontal rows, one animation per row, top to bottom: idle 4 frames (menacing sway), walk 6 frames (full stride cycle), attack 6 frames (sword slash with shield guard). Every frame shows the full skeleton at the same scale, frames visibly separated in a uniform grid, consistent design across all frames, readable silhouette. Fully transparent background (alpha), no floor shadow, no border, no text, no labels. Authentic 16-bit pixel art, crisp hard-edged square pixels, no anti-aliasing, no blur, limited palette of bone white, grey, dark red glowing eyes, earthy brown, dark outlines, flat shading.
Creator
Dário Faíl
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