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Made with Grok Imagine ยท CC0 ยท 30 Sept 2026
Generated from: VFX sprite sheet: one horizontal row of exactly 6 evenly spaced equal-size animation frames of the same subject, a walking skeleton soldier minion, bone-white skeleton with a rusty helmet and tattered dark tabard, marching in place in a looping walk cycle with alternating leg and arm swing. Small game-enemy sprite, full body, feet flat on the bottom edge of each frame, centered horizontally. Identical skeleton design and palette in every frame; only the pose changes. Style: 16-bit SNK Neo-Geo arcade pixel art, chunky hard-edged pixels, limited palette of bone white, grey, dark brown, no anti-aliasing, no soft gradient, no blur, no 3D render, no painterly render, no vector cartoon. Background of every frame: flat solid magenta #FF00FF edge to edge, no gradient, no cast shadow. No frame borders, no grid lines, no text, no labels, no watermark.
Creator
Gilmar Lamberti
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