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Made with Grok Imagine ยท CC0 ยท 15 Aug 2026
Generated from: A complete game sprite atlas sheet for a pixel-art "Shrine Enemy": an eerie talisman-faced shrine spirit, side view, facing left. The sheet is a clean grid of large readable poses covering: (1) idle hover, (2) float movement, (3) lunge attack (A), (4) guard parry warding stance (B), (5) Mask Art curse burst (C), (6) evade phase shift (D), (7) damage hit reaction, (8) defeat dissolving. Each pose is a separate cell, evenly spaced. 16-bit pixel art, crisp square pixels on a strict 16x16 pixel grid, hard pixel edges, no anti-aliasing, no smoothing, no gradients, no HD detail, nearest-neighbor rendering. Limited flat palette of 15 colors plus transparency: midnight indigo #101430, charcoal #161820, bruised violet #3A2A52, shrine red #A32432, faded gold #C9A24B, dusty teal #3F7D7D, bone ivory #E8DCC0, cyan cosmic #6FE3E3. A floating ghost-spirit body with a talisman paper face, tattered shrine robes, cyan cosmic and shrine red accents. Flat solid midnight-indigo #101430 background. No text labels, no grid lines, no UI.
Creator
Omar Rojas (Orenzi Wrazz)
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