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Made with Seedream 5.0 Pro ยท CC0 ยท 3 Sept 2026
Generated from: 16-bit pixel-art sprite sheet, Celeste-inspired side-scroller. Single sheet, strict aligned grid, 5 rows x 6 columns, every frame exactly the same size, same character, same scale, all facing right, same baseline, clear equal margins between all cells, flat solid green (#00FF00) background filling all gaps, no text no labels no grid lines. Character: a hooded robed caster shooter enemy, dark purple hooded robe, glowing amber single eye, slender silhouette, clean bold silhouette, chunky crisp pixels, no gradients, roughly 50px tall. Row layout top to bottom: row1 idle 4 frames subtle breathing; row2 walk 4 frames gliding; row3 fire 4 frames aiming arm extended forward casting a small glowing projectile; row4 hit-flinch 2 frames knocked back; row5 pop-death 4 frames bursting outward into shards fading. Remaining cells in each row stay blank background. Arms, hood, and glowing eye readable.
Creator
Zach Smith
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