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Made with Seedream 5.0 Pro ยท CC0 ยท 3 Sept 2026
Generated from: 16-bit pixel-art sprite sheet, Celeste-inspired side-scroller. Single sheet, strict aligned grid of frames, 3 rows x 6 columns. Same character in every frame, same scale, all facing right, same baseline, clear margins between cells, flat solid green (#00FF00) background filling all gaps, no text no labels no grid lines. Character: a hooded robed caster shooter enemy, dark purple hooded robe, glowing amber single eye, small clawed hand raised holding a small glowing orb, slender silhouette distinct from heroes and grunts, clean bold silhouette, chunky crisp pixels, no gradients, roughly 50px tall. Row layout top to bottom: row1 idle 4 frames; row2 walk 4 frames (gliding); row3 fire 4 frames (aiming arm extended forward, orb firing a small projectile) followed by 4 blank cells. Arms and hood readable.
Creator
Zach Smith
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