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Made with Nano Banana 2 Lite ยท CC0 ยท 10 Oct 2026
Generated from: Full body stylised 3D character on a plain dark background, a stocky middle-aged man with a shaved head and a heavy beard, wearing a worn military-green cargo jacket over dark black trousers and lace-up boots, a utility belt with pouches and a holster, a rifle slung over one shoulder, strong broad silhouette with upright alert posture, signature colours military green jacket, black trousers and pale grey skin tone, single recognizable feature: a long diagonal scar across his face from brow to jaw Drawn in this game's art direction: Stylised 3D photorealistic rendering inspired by modern survival horror aesthetics, high-detail environmental textures with moss, rust and decay, volumetric fog and god rays, dynamic moody lighting mixing cold blue-grey ambient with warm practical light sources like flashlights and fire, wet surface reflections, desaturated palette of olive greens, ash greys and charcoal blacks with isolated warm amber and sickly yellow accents, cinematic depth of field, gritty and oppressive atmosphere Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Teimuraz Vashakidze
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