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Made with Nano Banana 2 Lite ยท CC0 ยท 3 Oct 2026
Generated from: Keep the source image's rough storyboard look exactly: grey pencil and marker on white paper, loose flat shapes, minimal shading, one accent colour, plain white background, same three-panel workbench-and-torch composition and same small-indie-game level of detail. Change only the character, to feel scarier: a gaunt, hollow-eyed figure with a too-thin neck, slumped shoulders and long limp arms, face shadowed under a low hood, faint cold eye-glints, and the friendly open hand now hovering like a claw. Quiet dread, nothing graphic. Shift the single accent colour from warm orange to a sickly cold green glow. Bold readable silhouette, few flat shapes. Everything original; no resemblance to existing games, films or brands. No text, no UI, no logo.
Creator
user_1750e836
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