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Made with Nano Banana 2 Lite ยท CC0 ยท 13 Oct 2026
Generated from: A 2D cartoon mega factory and restaurant complex seen from a straight-on side view, tall pastel building facade filling the frame, three floors each showing a different busy department through large windows, ground floor is a packed restaurant with cat diners, middle floor is a humming production line of cat workers, top floor is a cozy management office with a cat boss at a desk, rooftop garden with tiny flower boxes, a long queue of cat customers snaking outside the front door, delivery trucks shaped like fish cans parked on the right, evening warm amber street lighting, lush colourful detail everywhere, thick brown outlines, hand-drawn vector illustration, palette of coral lavender mint gold and cream Drawn in this game's art direction: Clean 2D hand-drawn vector illustration, cartoon stylised, thick brown outlines on all elements, soft cel-shaded fills with no gradients, warm pastel palette of peach coral mint butter-yellow lavender and cream, cheerful even ambient lighting with warm accent glows from lamps and ovens, straight-on orthographic side-view camera, crisp and readable at small sizes, Stardew Valley cosy warmth translated into a flat vector cartoon language Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Ashton Westberry
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