Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Seedream 5.0 Pro ยท CC0 ยท 21 Sept 2026
Generated from: Pixel art sprite sheet for a 2D platformer game. Exactly 4 frames of the SAME character in ONE horizontal row, evenly spaced, equal cell widths. Character: a young heroine named "Ruby" - big black bob haircut with straight fringe covering the forehead, pale skin, large white eyes with black pupils, bright red short-sleeve top, dark navy-black trousers, small dark shoes, chunky stocky pixel-art proportions (about 30 pixels tall with a big head), thick clean 1-pixel black outline, flat shading, limited palette. Facing RIGHT in every frame. Frame 1: wall slide pose, body pressed flat and upright, both arms raised straight up gripping, legs slightly bent, hair hanging. Frame 2: same wall slide pose, body one pixel lower, legs shifted, hair swept. Frame 3: hurt recoil, head thrown back, both arms flung up and back, one leg stepping forward, mouth open in a small "o". Frame 4: hurt knockback, leaning back with one arm out to the side, eyes closed in pain, knees bent. Every frame: character horizontally centred inside its own invisible cell, generous empty margin around each character so no frame touches or overlaps another. Flat pure white background, no shadows, no ground line, no wall, no grid lines, no text, no labels, no watermark, no extra props. Crisp sharp pixel art, no antialiasing blur.
Creator
whosisaco
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.