Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Seedream 5.0 Pro ยท CC0 ยท 21 Sept 2026
Generated from: Pixel art sprite sheet for a 2D platformer game. Exactly 6 frames of the SAME character in ONE horizontal row, evenly spaced, equal cell widths, a walk/run cycle in order. Character: a young heroine named "Ruby" - big black bob haircut with straight fringe covering the forehead, pale skin, large white eyes with black pupils, bright red short-sleeve top, dark navy-black trousers, small dark shoes, chunky stocky pixel-art proportions (about 30 pixels tall with a big head), thick clean 1-pixel black outline, flat shading, limited palette. Facing RIGHT in every frame (body and face pointing to the right). Frame 1: run contact pose, front leg forward, back leg extended back. Frame 2: passing pose, legs together, body up 1 pixel. Frame 3: run contact with the other leg forward, arms swapped. Frame 4: passing pose mirrored. Frame 5: run contact, legs far apart. Frame 6: passing pose. Arms bent at the elbows swinging opposite the legs, torso leaning slightly forward. Every frame: feet on the exact same bottom baseline, character horizontally centred inside its own invisible cell, generous empty margin around each character so no frame touches or overlaps another. Flat pure white background, no shadows, no ground line, no grid lines, no text, no labels, no watermark, no extra props. Crisp sharp pixel art, no antialiasing blur.
Creator
whosisaco
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.