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Made with Seedream 5.0 Pro ยท CC0 ยท 21 Sept 2026
Generated from: Pixel art sprite sheet for a 2D platformer game. Exactly 4 frames of the SAME character in ONE horizontal row, evenly spaced, equal cell widths, no gaps in the sequence. Character: a young heroine named "Ruby" - big black bob haircut with straight fringe covering the forehead, pale skin, large white eyes with black pupils, bright red short-sleeve top, dark navy-black trousers, small dark shoes, chunky stocky pixel-art proportions (about 30 pixels tall with a big head), thick clean 1-pixel black outline, flat shading, limited palette. Facing RIGHT (body and face pointing to the right). Frame 1: standing idle, arms at sides. Frame 2: idle breathing, body slightly lower, arms 1 pixel out. Frame 3: idle breathing up, chest raised. Frame 4: idle again, nearly identical to frame 1. Every frame: feet on the exact same bottom baseline, character horizontally centred inside its own invisible cell, generous empty margin around each character so no frame touches or overlaps another. Flat pure white background, no shadows, no ground line, no grid lines, no text, no labels, no watermark, no extra props. Crisp sharp pixel art, no antialiasing blur.
Creator
whosisaco
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