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Made with Seedream 5.0 Pro ยท CC0 ยท 21 Sept 2026
Generated from: Pixel art sprite sheet for a 2D platformer game. Exactly 3 frames of the SAME character in ONE horizontal row, evenly spaced, equal cell widths. Character: a young heroine named "Ruby" - big black bob haircut with straight fringe covering the forehead, pale skin, large white eyes with black pupils, bright red short-sleeve top, dark navy-black trousers, small dark shoes, chunky stocky pixel-art proportions (about 30 pixels tall with a big head), thick clean 1-pixel black outline, flat shading, limited palette. This is a forward dashing roll, moving and facing RIGHT in every frame. Frame 1: crouched forward dash start, deep lean to the right, both arms swept back, legs pushed out behind. Frame 2: mid dash, body almost horizontal in a forward roll, curled up, legs tucked behind. Frame 3: end of the dash, body leaning right with feet coming forward underneath, arms swinging forward. Every frame: feet near the same bottom baseline, character horizontally centred inside its own invisible cell, generous empty margin around each character so no frame touches or overlaps another. Flat pure white background, no shadows, no ground line, no grid lines, no text, no labels, no watermark, no extra props. Crisp sharp pixel art, no antialiasing blur.
Creator
whosisaco
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