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Made with Grok Imagine ยท CC0 ยท 12 Sept 2026
Generated from: Pixel art sprite for a 2D top-down survival horror game. Single small pile of rubble seen from a high top-down angle: broken gray bricks, cracked chunks of concrete, a few shattered plaster fragments and a scattering of dark dust around the base, one bent rusty rebar stub sticking out. Canvas is square (1:1), the pile fills the frame with almost no background margin. Isolated on a plain flat solid medium gray background, no cast shadow on the floor, no floor plane, no frame, no outer border, no text, no watermark, no label. 16-bit pixel art: crisp hard pixel edges, no anti-aliasing, no smooth gradients, no blur, no 3D render look, no painterly shading. Strict limited desaturated palette only: VOID #0b0a0c (1 pixel dark outline), BLACK #161417, CHARCOAL #221f22, ASH_DARK #2f2b2c, GRAY #3d3836, STONE #4d4743, ASH #5e5751, ASH_LIGHT #736b63, FOG #8c847a, PALE #a39a8e, MOLD #2c3330, RUST #8a3a33. Light comes from the upper left: highlights on the upper left faces, darker tones on the lower right faces. 2x2 Bayer dithering between neighboring tones where two colors meet.
Creator
Arturo Matias Lopez Salinas
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