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Made with Nano Banana 2 Lite ยท CC0 ยท 13 Oct 2026
Generated from: 2D side-view pixel art platformer level layout, city rooftops at sunset, brick chimney stacks as platforms at varied heights, clotheslines as rope bridges between buildings, warm orange and purple dusk sky, exit door glowing on the far right rooftop, hazard gaps between buildings, no characters, no UI Drawn in this game's art direction: 16-bit pixel art, crisp clean pixels, flat cel-shaded surfaces, vibrant saturated palette of pastels and primary colors, soft ambient light with hard pixel shadows, 2D side-view camera, chunky outlines on characters and tiles, cheerful and readable at small scale Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Eyoel Tesfu
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