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Made with Grok Imagine ยท CC0 ยท 2 Sept 2026
Generated from: 2D game character sprite sheet for a belt-scroll side-view action game. Exactly 8 full-body frames of the SAME anime-style male character arranged in one evenly spaced horizontal row, every frame facing RIGHT, all frames identical in design except for a subtle idle motion. Character (identical in every frame): serious cool teenage boy, short brown hair with one fixed hairstyle and fixed brown color in every frame, firm closed mouth, calm focused expression looking toward the direction he faces (right), black t-shirt, black cargo pants, black boots. Natural relaxed standing pose, both hands at his sides formed into light natural fists, not posed too stiffly, no weapons, no props, no backpack, no flashy accessories. Anime cel-shaded chibi proportions about 4.5 heads tall, lean teenage build, skin tone consistent in every frame. The only differences between frames are a small natural idle breathing motion: very slight chest and shoulder rise and fall plus a tiny hip rise and subtle weight shift. No other movement. Face, hairstyle, outfit, body proportions, and colors are exactly the same in all 8 frames. The pose cycle is periodic: the 8th frame visually continues smoothly into the 1st frame so the loop is seamless. Sheet layout: one clean row, 8 evenly spaced frames with clear vertical gaps between them, same character scale and same ground baseline in every frame, no mirrored duplicates, no left-facing frames. Plain flat solid light-grey background, no background scenery, no ground shadows, uniform soft lighting, clean flat cel shading with consistent color and shading across all frames.
Creator
Koji Hayashi
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