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Made with Summer Pixel · CC0 · 19 Aug 2026
Edited image: Revise this isometric game map image. Remove all designed roads, painted path lines, directional route markings, arrows, and any bridges that imply a required route. Make the entire interior terrain read as open walkable ground with no path markings at all; only the outer island and floating platform edges, and the surrounding misty void, should read as movement boundaries. Add prominent but readable dark-fantasy forest elements integrated naturally into the terrain: clusters of ancient gnarled trees, dense woodland patches, moss, shrubs, exposed roots, and a few natural forest clearings. Preserve the ruined stone-fortress mood, floating platforms, misty abyss, and the restrained cyan and violet magical obelisk lights. Keep the fixed 45-degree isometric orthographic projection, centered diamond-shaped composition, clean outer silhouette, and generous empty outer margins. No UI, no text, no labels, no logos, no characters, no interface elements. The forest must add variation without making the map read as impassable; keep the ground clearly traversable.
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給開司拿一瓶啤酒
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