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Made with text-to-3d · CC0 · 26 Sept 2026
Generated from prompt: Retro PlayStation 1 era low-poly humanoid character, a battered industrial worker mercenary, full body front view, standing upright in a relaxed neutral pose with both arms hanging straight down at his sides close to the body, hands relaxed beside the hips and thighs, absolutely NOT a T-pose and NOT an A-pose, no arms held out to the sides. Adult male, heavy worn dark grey-brown work jacket, dark olive trousers, scuffed brown work boots, dirty fingerless gloves, one small rust-orange accent strap across the chest. Short messy hair, tired face. Blocky chunky angular low-poly geometry, hard flat-shaded facets, no smooth shading, single 256x256 pixelated low-resolution texture with visible pixel dithering, muted dark grey olive and brown palette, PSX 1997 game aesthetic, single character, plain background, about 2500 triangles, roughly 2 metres tall, small head relative to body
Creator
Кирилл дыр
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