Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Summer Pixel ยท CC0 ยท 19 Sept 2026
Edited image: Edit this anime character sprite so her face shows a SMALL, RESTRAINED confused mood. Change ONLY the eyebrows and the closed mouth. Everything else in the image stays pixel-identical to the source. CALIBRATION - this is the most important instruction. Use the height of her visible eye (the full height of one eye, from its upper lash line down to the bottom of the lower lid) as the unit of measurement. The single largest change anywhere on her face must be BETWEEN ABOUT ONE QUARTER AND ONE THIRD OF THAT EYE HEIGHT. Not more. Not less. If a feature would move more than a third of an eye height, reduce it. If the whole expression moves less than a quarter of an eye height, it is too subtle and must be increased slightly. EXPRESSION - confused, inside that band: - Eyebrows: clearly asymmetric but small. One eyebrow (her left, on the viewer's right) is raised by about a third of an eye height; the other eyebrow stays close to its neutral height with its inner end drawn in very slightly. The read is only that one brow sits visibly a little higher than the other - a mild angle change, no dramatic slant, no cartoon arch. - Mouth: remains FULLY CLOSED. A small closed mouth that slants subtly - one corner pulled just a touch to one side, total corner movement about a quarter of an eye height. The mouth keeps essentially the same width. The curve stays shallow and slight. - Overall read: mildly puzzled and unsure. Someone looking at the full body should think "she seems a bit unsure there", not "she is dramatically baffled". Cropped to the head, the mood is still identifiable at a glance. Small and restrained - not exaggerated. MOUTH: closed in every way - no parted lips, no teeth visible, no inner mouth, no tongue, no open mouth. Only the closed line itself changes angle. EYES FULLY LOCKED - they are the measuring stick, not a feature to edit: keep exactly the same eye outline, same eye size and shape, same aperture (same distance between upper and lower lid), same iris and pupil size, same lashes, same upper and lower lid lines, same highlight placement and the same gaze direction. Do NOT narrow, squint, widen, half-lid, widen in surprise, reshape or reposition the eyes in any way. DO NOT TOUCH ANYTHING ELSE: the entire body, arms, hands, fingers, legs, feet, shoes, stance, standing position, proportions, height, scale, camera framing, crop, composition, background, hair, dark purple twin pigtails, purple hair streaks, heart-shaped ahoge, purple hoop earrings, royal blue hoodie, cobalt cable-knit cardigan with dark round buttons, periwinkle jeans, white and purple sneakers, shadings, line weight, palette and clean anime cel-shaded rendering - all exactly as in the source image. NO TEXT ANYWHERE: no lettering, no words, no numbers, no logo, no brand mark, no print, no graphic design, no embroidery, no badge, no patch, no watermark, no signature, no caption. The hoodie, the cardigan and any shirt stay plain solid colour with only knit texture, seams, stitching, drawstrings and the dark round buttons. NO special manga effects: no blush, no sweat drop, no steam, no sparkle, no tear, no emphasis lines, no motion lines, no question mark, no cheek puff. NO head tilt, no shrug, no gaze change, no hand or body gesture. Keep the output image at exactly the same pixel dimensions, same framing and same crop as the source image so the sprite lines up when swapped.
Creator
Xuan He
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.