Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Summer Pixel ยท CC0 ยท 14 Aug 2026
Edited image: Restore the unmistakable feel of a huge big-box furniture superstore. Keep the top-down orthographic gameplay map, exactly six red enemy spawn gates, converging enemy routes, cyan build pads, and the single amber back-office objective. Replace any generic arena-like or abstract layout with a believable warehouse retail floor: long parallel showroom aisles, broad concrete customer paths, clearly separated department zones for living room sofas, bedroom displays, dining furniture, office desks and chairs, mattresses, lighting, rugs, flat-pack shelving, checkout lanes near the front, pallet racks and receiving/loading dock at the rear, staff break room, and small employee offices. Use large aisle signs and department placards sparingly, with realistic big-store circulation and visible merchandise groupings. Make the back office look like a real employee manager office tucked behind the sales floor near receiving, with a glass wall or door and a gold objective glow, not a fantasy fortress. Let the six spawn routes flow through the store aisles toward that office, while preserving open combat lanes and build pads. Warm fluorescent retail lighting, wood samples, warehouse concrete, orange and blue retail signage, polished production game-map concept art. No characters, no UI, no decorative title, no extra spawn points.
Creator
Clem Brooks
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.