Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 10 Oct 2026
Generated from: Side-view 2D platformer scene of an empty ruined coastal colonial street in post-apocalyptic Cuba. Cracked asphalt road, peeling stucco walls, broken balconies, palm trees, rubble piles, an overturned rusted car, ocean horizon in the background. A lone survivor in a dirty guayabera and straw hat crouches on a broken ledge, holding a machete, scanning the ruins. Dawn light, long shadows. Camera is a side-scrolling platformer view, wide shot. Drawn in this game's art direction: 2D pixel art, 32x32 sprites and tiles, crisp hard-edged pixels, stylized realism with slight painterly shading, side-scrolling platformer camera with subtle parallax, weathered stucco, cracked asphalt, rusted metal, dirty fabrics, palm fronds, deep soil, limited palette of ochre, brown, olive green, muted teal, ash gray, campfire orange, warm dawn gold, deep night blue, soft ambient occlusion, dappled light, glowing campfire, no text. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Yosvany Alain Palenzuela Padilla
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.