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Made with Nano Banana 2 Lite ยท CC0 ยท 11 Oct 2026
Generated from: Full body pixel art character portrait on a plain dark background, a young androgynous swordsman in a worn green tunic and leather boots holding a short iron sword at their side, short dark hair with a streak of silver, determined expression, simple iron shoulder pauldron, strong readable silhouette, signature colours of forest green, silver, and deep charcoal, 16-bit sprite style Drawn in this game's art direction: 16-bit pixel art rendered in the style of late Sega Genesis isometric tactical RPGs, crisp pixel rendering with clean dithering and limited colour palettes per scene, flat sprite characters with strong silhouettes, isometric tile-based environments with hand-crafted detail, warm and saturated palettes of greens, golds, and purples, soft directional lighting baked into sprite shading, no anti-aliasing, authentic retro pixel density Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Michael Harrell
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