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Made with Nano Banana 2 Lite ยท CC0 ยท 25 Jul 2026
Generated from: Pixel art sprite for a SNES/16-bit side-scrolling beat-em-up game. A futuristic sci-fi animal mutant with a ranged weapon - holding a blaster rifle or energy pistol. Gray/purple/metal colors with cybernetic or armored details. The sprite sheet has 3 frames arranged horizontally in one row: (1) idle standing pose facing left, aiming weapon, (2) walk frame 1 mid-stride with weapon, (3) walk frame 2 alternate stride. Each frame is approximately 48x64 pixels. Dark outlines, limited 16-bit color palette. Clean pixel art with sharp edges, no anti-aliasing, no gradient shading. Plain transparent or solid bright color background. SNES style, like sci-fi enemies from classic arcade beat-em-ups.
Creator
Craig MacGillivary
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