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Made with Nano Banana 2 Lite · CC0 · 15 Oct 2026
Generated from: Top-down pixel art view of a space arena where two crudely drawn pixel ships are colliding head-on, sparks and pixel debris exploding outward, one ship spinning away tumbling out of control, asteroid obstacles ring the edges of the arena, dark navy background with bright yellow and orange impact flare, chunky 16-bit pixel rendering Drawn in this game's art direction: Chunky 16-bit pixel art, top-down view, hard pixel edges, no anti-aliasing, limited colour palettes of four to six colours per image, flat sprite-style rendering, stark dark backgrounds, bright saturated accent colours for ships and effects, retro CRT feel with crisp pixel grid Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Aaron Agius
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